Pascal Editor
pascalorg/editor
A browser-based 3D architectural design tool that lets you easily build houses, create structures, and share your projects.
Create and share 3D architectural projects.
AI Summary
What This Project Does
It's a browser-based 3D architectural design tool where you can draw walls and build floors online without installing heavy software.
What Problems It Solves
Say goodbye to bulky local CAD or BIM software; build lightweight models without high-end graphics cards and share designs with one click.
Who It's For
Interior designers, architecture students, ordinary people trying 3D modeling, and developers wanting to build similar web editors.
Typical Use Cases
Quickly sketching floor plans, showing renovation effects to clients, learning Web 3D rendering tech, building online collaborative design platforms.
Key Strengths & Highlights
Uses WebGPU for faster loading, fully open source and free, built on React stack for easy customization.
Getting Started Requirements
No coding needed for the online demo, but local deployment or code modification requires TypeScript and frontend basics.
Purpose
Suitable for those needing lightweight online modeling and scheme presentation, or developers researching Web 3D tech. Not suitable for professional scenarios requiring high-precision engineering drawings or complex structural calculations.
Category
Project Info
- Primary Language
- TypeScript
- Default Branch
- main
- License
- MIT
- Homepage
- https://editor.pascal.app
- Created
- Oct 16, 2025
- Last Commit
- today
- Last Push
- today
- Indexed
- Apr 20, 2026